Advisories for Nuget/TShock package

2024

TShock Security Escalation Exploit

An issue with the way OTAPI manages client connections results in stale UUIDs remaining on RemoteClient instances after a player disconnects. Because of this, if the following conditions are met a player may assume the login state of a previously connected player: The server has UUID login enabled An authenticated player disconnects A subsequent player connects with a modified client that does not send the ClientUUID#68 packet during connection The …